Oh boy, this topic goes WAY back! (Mr 5.0 and hehhehmule should remember

)
I'm assuming we're talking about street cars and not strictly track racing, right? Okay.
The way I look at it, imagine sitting in both drivers' seats. If you have nitrous and you beat a N/A car, you don't feel like you've done anything that great. It's typically comparing a Cobra to a Focus (horse-wise). On the other hand, if you're the N/A car, you're probably miffed that they didn't tell you, and if/when you find out, you go on your way and blow it off...but be sure to tell everyone you know so he doesn't get another race again. Hehehehehe
The guys who just strap on nitrous and go won't be around for very long. As
Dark Knight said, it's not all that cheap as it seems when you consider all the upgrades you need to keep it going. A lot of novices end up with melted parts and blown gaskets. I say let them have their 10 minutes worth of fun and let me keep on rollin'.
inferno had a good point, too (God, can't believe I'm admitting that!

j/k). In the horsepower game, the mods that make the difference are usually available to everyone. Quit complaining, save your $$$, then race again when 'Mod X' is done. Most of the time it's just an excuse, though. One mod isn't the way to get big HP gains. On the street, there are no rules regarding power. The more the merrier.
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Capri306, Moderator, The Mustang Works Online
1979 Mercury Capri, 5.0L -- C4 -- 2.73
1987 Mustang LX Notch 